Computer Graphics & Multimedia Application

Computer graphics and multimedia has become a powerful tool in most of the areas of science, engineering, education and beyond. The term computer graphics refers to the interface which helps a user to understand and control all the operations on a computer system. Computer graphics and multimedia have become key technologies for communicating information (Data) and ideas etc. in modern world.

This book introduces key topics relating to graphics and multimedia.

Chapter 1: Introduction to Computer Graphics

Chapter 2: Hardware and Display Technology

Chapter 3: Clipping

Chapter 4: Geometrical Transformation

Chapter 5: Curves and Surfaces

Chapter 6: Solid Modeling

Chapter 7: Multimedia

Chapter 8: Uses of Multimedia