Computer graphics and multimedia has become a powerful tool in most of the areas of science, engineering, education and beyond. The term computer graphics refers to the interface which helps a user to understand and control all the operations on a computer system. Computer graphics and multimedia have become key technologies for communicating information (Data) and ideas etc. in modern world.
This book introduces key topics relating to graphics and multimedia.
Chapter 1: Introduction to Computer Graphics
Chapter 2: Hardware and Display Technology
Chapter 3: Clipping
Chapter 4: Geometrical Transformation
Chapter 5: Curves and Surfaces
Chapter 6: Solid Modeling
Chapter 7: Multimedia
Chapter 8: Uses of Multimedia