Computer graphics has become a powerful tool in most of the areas of science, engineering and education. The term computer graphics refers to the interface which helps a user to understand and control all the operations on a computer system. Computer graphics has become a key technology for communicating information (Data) and ideas etc. in modern world. In the present environment almost every computer uses graphics and users from different areas like engineering, entertainment, education etc. are dependent on computer graphics for presenting their views, getting output of their task or communication with other users.
This book cover the fundamentals for students or candidates looking to explore the subject of computer graphics.
Chapter 1: Introduction to Computer Graphics
Chapter 2: Line Generation
Chapter 3: Transformation
Chapter 4: Window and Clipping
Chapter 5: 3-D Transformation
Chapter 6: Curve and Surface